Install Boundary
Boundary must first be installed on your machine. Boundary is available as source code, as a pre-compiled binary, or in packaged formats.
This tutorial will not cover how to compile Boundary from source, but compiling from source is covered in the README for those who want to be sure they're compiling source they trust into the final binary.
The macOS binary is available to be installed manually or through Homebrew.
To install Boundary, find the appropriate package for your system and download it. Boundary is packaged as a zip archive.
After downloading Boundary, unzip the package. Boundary runs as a single binary
named boundary
. Make sure that the boundary
binary is available on your
PATH
. You can check the locations available on your path by running this
command.
Example output:
The output is a list of locations separated by colons. You can make Boundary
available by moving the binary to one of the listed locations, or by adding
Boundary's location to your PATH
.
Tip
Permanently add a new location to your path by
editing your shell's settings file (usually called something like ~/.bashrc
,
where the part of the file name after the .
and before rc
is the name of
your shell). In that file you will see a line that starts with export PATH=
,
followed by a colon-separated list of locations. Add the location of the Boundary
binary to that list and save the file. Then reload your shell's configuration
with the command source ~/.bashrc
, replacing bash
with the name of your
shell.
Verify the installation
After installing Boundary, verify the installation worked by opening a new
command prompt or console, and checking that boundary
is available.
Tip
If you receive an error that Boundary is not found, try logging out and logging back in to your system (particularly necessary sometimes for Windows).
You have successfully downloaded and installed Boundary! Continue to the next tutorial to set up your first Boundary project.
Next steps
You installed Boundary Community Edition to your local dev environment. Next you will Start a devolopment environment.